AF2L 28
Both pieces trapped: Corner and edge both sit in another slot.
Algorithms
R U' R2 U' R U' R' U' Rreads as R U' R2 · Su (reverse) · U' RR U' R' U' R U' R2 U' Rreads as R U' · Su (inverse) · R2 U' Rr U' r' U2 r U r' d' R U R'reads as r U' r' U2 r U r' d' · Extractu R U R' u' R U' R2 U Rreads as u · Extract · u' R U' R2 U Ry L' U L F R U R2 F' Rreads as y · Crow (lefty rev) · T-Trigger (reverse)y L F' L2 U L F R U R'reads as y · T-Trigger (lefty) · Crow